

There isn’t really much to say, besides that a version of a game that costs more than the original, should at least offer the same features. Forget to play with a friend, making plans to stealthy take down enemies in a combined effort… because this remaster does not offer it. While the original 2001 game had the possibility to play the whole campaign with a friend, the remastered version lacks it. The worse aspect of this is that we still have to discuss the biggest error of this remaster, namely… The lack of coop Yes, the utility of this remastered version is lowered because of the presence of the original game, which allows the installation of mods that add widescreen support, HD graphics and such. The main problem in this regard, though, it’s the presence of the original game. The graphics in the game still look a bit blurry, even at 2K resolution. The problem is the same for models, even if they were treated better: a huge improvement when looking back, but something more could’ve been done. The first problem is that the graphics still look rather old: while they were certainly improved, they still look blurry and this becomes particularly clear when zooming in. Let’s start with the good: widescreen with high-resolution support, sharper and more detailed textures and models, along with more advanced effects for explosions. New graphics are the strong point of the remaster, right? Well, yes, but while they are one of the most noticeable changes, even here the work is halfway done and filled with problems. Since the remaster features a “reworked tutorial”, I expected something way better than a half-made hint system.

In this way, players are left to wonder what the icons of the abilities mean or forced to check guides to understand how the game should be played, making the game frustrating to play. Tutorials take the form of small hints during gameplay, but often don’t cover important aspects like abilities and items.

For example, in the very first tutorial mission, you are told how to detect mines with his metal detector, but not how to use the cigarettes he has in his inventory. Besides that more advanced commands, like gadgets and special abilities, are not covered in the tutorial, the fact that when a new commando appears in a mission its special ability doesn’t get explicated is confusing, to say the least. For a player that returned playing the game after (too many) years, the tutorial helped to learn the basic commands, but they are not enough for a newcomer, not by a long shot. The first two levels you’ll play we starting Commandos 2 are the two training camps: these act as tutorial levels… without actually telling you very much.
